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| | partitionFace (GModel *model, int num, const std::vector< int > &partitions) |
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| | partitionFace (GModel *model, int num) |
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| | partitionFace (GModel *model, const std::vector< int > &partitions) |
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| virtual | ~partitionFace () |
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| virtual GeomType | geomType () const |
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| virtual bool | haveParametrization () |
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| virtual void | setParentEntity (GEntity *f) |
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| virtual GEntity * | getParentEntity () |
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| virtual void | setPartitions (std::vector< int > &partitions) |
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| virtual const std::vector< int > & | getPartitions () const |
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| virtual int | getPartition (std::size_t index) const |
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| virtual std::size_t | numPartitions () const |
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| | discreteFace (GModel *model, int num) |
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| | discreteFace (GModel *model) |
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| virtual | ~discreteFace () |
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| GPoint | point (double par1, double par2) const |
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| SPoint2 | parFromPoint (const SPoint3 &p, bool onSurface=true, bool convTestXYZ=false) const |
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| Range< double > | parBounds (int i) const |
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| bool | containsParam (const SPoint2 &pt) |
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| SBoundingBox3d | bounds (bool fast=false) |
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| GPoint | closestPoint (const SPoint3 &queryPoint, double maxDistance, SVector3 *normal=nullptr) const |
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| GPoint | closestPoint (const SPoint3 &queryPoint, const double initialGuess[2]) const |
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| SVector3 | normal (const SPoint2 ¶m) const |
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| double | curvatureMax (const SPoint2 ¶m) const |
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| double | curvatures (const SPoint2 ¶m, SVector3 &dirMax, SVector3 &dirMin, double &curvMax, double &curvMin) const |
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| virtual Pair< SVector3, SVector3 > | firstDer (const SPoint2 ¶m) const |
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| virtual void | secondDer (const SPoint2 ¶m, SVector3 &dudu, SVector3 &dvdv, SVector3 &dudv) const |
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| int | createGeometry () |
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| virtual void | mesh (bool verbose) |
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| int | trianglePosition (double par1, double par2, double &u, double &v) const |
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| GPoint | intersectionWithCircle (const SVector3 &n1, const SVector3 &n2, const SVector3 &p, const double &R, double uv[2]) |
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| bool | writeParametrization (FILE *fp, bool binary) |
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| bool | readParametrization (FILE *fp, bool binary) |
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| virtual void | resetMeshAttributes () |
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| virtual GPoint | point (double par1, double par2) const=0 |
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| virtual GPoint | point (const SPoint2 &pt) const |
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| void | setMeshMaster (GFace *master, const std::vector< double > &) |
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| void | setMeshMaster (GFace *master, const std::map< int, int > &) |
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| void | alignElementsWithMaster () |
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| | GFace (GModel *model, int tag) |
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| virtual | ~GFace () |
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| virtual void | deleteMesh () |
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| void | addRegion (GRegion *r) |
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| void | delRegion (GRegion *r) |
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| GRegion * | getRegion (int const num) const |
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| std::size_t | numRegions () const |
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| std::list< GRegion * > | regions () const |
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| virtual bool | isOrphan () |
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| void | addEmbeddedVertex (GVertex *v) |
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| void | addEmbeddedEdge (GEdge *e) |
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| virtual std::vector< int > const & | orientations () const |
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| int | delEdge (GEdge *edge) |
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| virtual std::vector< GEdge * > const & | edges () const |
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| void | set (const std::vector< GEdge * > &f) |
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| void | setOrientations (const std::vector< int > &f) |
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| void | setEdge (GEdge *const f, int const orientation) |
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| virtual std::vector< int > const & | edgeOrientations () const |
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| bool | containsEdge (int const iEdge) const |
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| void | setBoundEdges (const std::vector< int > &tagEdges) |
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| void | setBoundEdges (const std::vector< int > &tagEdges, const std::vector< int > &signEdges) |
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| std::vector< GEdge * > & | embeddedEdges () |
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| std::set< GVertex *, GEntityPtrLessThan > & | embeddedVertices () |
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| std::vector< GVertex * > | getEmbeddedVertices (bool force=false) const |
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| std::vector< GEdge * > | getEmbeddedEdges (bool force=false) const |
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| std::vector< MVertex * > | getEmbeddedMeshVertices (bool force=false) const |
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| virtual std::vector< GVertex * > | vertices () const |
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| virtual int | dim () const |
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| virtual void | setVisibility (char val, bool recursive=false) |
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| virtual void | setColor (unsigned int val, bool recursive=false) |
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| void | XYZtoUV (double X, double Y, double Z, double &U, double &V, double relax, bool onSurface=true, bool convTestXYZ=false) const |
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| virtual SOrientedBoundingBox | getOBB () |
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| virtual int | genusGeom () const |
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| virtual bool | checkTopology () const |
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| virtual GPoint | point (const SPoint2 &pt) const |
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| virtual double | getMetricEigenvalue (const SPoint2 &) |
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| virtual void | getMetricEigenVectors (const SPoint2 ¶m, double eigVal[2], double eigVec[4]) const |
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| double | curvature (const SPoint2 ¶m) const |
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| virtual double | curvatureDiv (const SPoint2 ¶m) const |
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| virtual std::string | getAdditionalInfoString (bool multline=false) |
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| virtual void | writeGEO (FILE *fp) |
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| virtual void | writePY (FILE *fp) |
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| virtual bool | buildRepresentationCross (bool force=false) |
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| virtual bool | buildSTLTriangulation (bool force=false) |
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| bool | fillVertexArray (bool force=false) |
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| bool | storeSTLAsMesh () |
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| void | computeMeanPlane (const std::vector< MVertex * > &points) |
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| void | computeMeanPlane (const std::vector< SPoint3 > &points) |
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| void | computeMeanPlane () |
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| void | getMeanPlaneData (double VX[3], double VY[3], double &x, double &y, double &z) const |
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| void | getMeanPlaneData (double plan[3][3]) const |
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| virtual void | getElementTypes (std::vector< int > &types) const |
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| std::size_t | getNumMeshElements () const |
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| std::size_t | getNumMeshElementsByType (const int familyType) const |
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| std::size_t | getNumMeshParentElements () |
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| void | getNumMeshElements (unsigned *const c) const |
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| MElement *const * | getStartElementType (int type) const |
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| MElement * | getMeshElement (std::size_t index) const |
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| MElement * | getMeshElementByType (const int familyType, const std::size_t index) const |
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| void | moveToValidRange (SPoint2 &pt) const |
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| void | computeMeshSizeFieldAccuracy (double &avg, double &max_e, double &min_e, int &nE, int &GS) |
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| bool | fillPointCloud (double maxDist, std::vector< SPoint3 > *points, std::vector< SPoint2 > *uvpoints=nullptr, std::vector< SVector3 > *normals=nullptr) |
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| virtual bool | isSphere (double &radius, SPoint3 ¢er) const |
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| int | getMeshingAlgo () const |
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| void | setMeshingAlgo (int val) |
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| void | unsetMeshingAlgo () |
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| int | getMeshSizeFromBoundary () const |
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| void | setMeshSizeFromBoundary (int val) |
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| virtual double | getMeshSize () const |
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| virtual double | getMeshSizeFactor () const |
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| void | relocateMeshVertices () |
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| void | addTriangle (MTriangle *t) |
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| void | addQuadrangle (MQuadrangle *q) |
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| void | addPolygon (MPolygon *p) |
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| void | addElement (int type, MElement *e) |
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| void | removeElement (int type, MElement *e) |
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| void | removeElements (int type) |
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| BoundaryLayerColumns * | getColumns () |
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| virtual bool | reorder (const int elementType, const std::vector< std::size_t > &ordering) |
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| virtual bool | isFullyDiscrete () |
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| void | addVerticesInSet (std::set< MVertex * > &, bool closure) const |
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| virtual std::string | getTypeString () |
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| | GEntity (GModel *m, int t) |
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| virtual | ~GEntity () |
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| void | deleteVertexArrays () |
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| virtual std::vector< GFace * > | faces () const |
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| std::vector< GRegion * > | bindingsGetRegions () |
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| std::vector< GFace * > | bindingsGetFaces () |
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| std::vector< GEdge * > | bindingsGetEdges () const |
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| std::vector< GVertex * > | bindingsGetVertices () |
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| virtual bool | continuous (int dim) const |
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| virtual bool | periodic (int dim) const |
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| virtual double | period (int dim) const |
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| virtual bool | degenerate (int dim) const |
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| virtual double | tolerance () const |
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| virtual bool | containsPoint (const SPoint3 &pt) const |
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| virtual ModelType | getNativeType () const |
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| virtual void * | getNativePtr () const |
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| virtual int | getNativeInt () const |
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| GModel * | model () const |
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| int | tag () const |
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| void | setTag (int tag) |
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| virtual void | addPhysicalEntity (int physicalTag) |
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| virtual std::vector< int > | getPhysicalEntities () |
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| GEntity * | getMeshMaster () const |
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| void | setMeshMaster (GEntity *) |
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| void | setMeshMaster (GEntity *, const std::vector< double > &, bool updateCorrespondingVertices=true) |
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| void | updateCorrespondingVertices () |
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| void | copyMasterCoordinates () |
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| virtual char | getVisibility () |
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| virtual char | getSelection () |
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| virtual void | setSelection (char val) |
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| virtual unsigned int | getColor () |
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| virtual void | setColor (unsigned color, bool recursive=false) |
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| virtual bool | useColor () |
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| virtual std::string | getInfoString (bool additional=true, bool multiline=false) |
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| bool | getAllElementsVisible () |
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| void | setAllElementsVisible (bool val) |
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| std::size_t | getNumMeshVertices () |
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| MVertex * | getMeshVertex (std::size_t index) |
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| void | addMeshVertex (MVertex *v) |
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| void | removeMeshVertex (MVertex *v) |
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| GVertex * | cast2Vertex () |
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| GEdge * | cast2Edge () |
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| GFace * | cast2Face () |
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| GRegion * | cast2Region () |
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Definition at line 12 of file partitionFace.h.