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| discreteRegion (GModel *model, int num) |
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| discreteRegion (GModel *model) |
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virtual | ~discreteRegion () |
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virtual GeomType | geomType () const |
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virtual bool | haveParametrization () |
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int | createGeometry () |
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| GRegion (GModel *model, int tag) |
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virtual | ~GRegion () |
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virtual void | deleteMesh () |
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virtual int | dim () const |
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virtual GEntity * | getParentEntity () |
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virtual void | setVisibility (char val, bool recursive=false) |
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virtual void | setColor (unsigned int val, bool recursive=false) |
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void | addEmbeddedVertex (GVertex *v) |
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void | addEmbeddedEdge (GEdge *e) |
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void | addEmbeddedFace (GFace *f) |
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int | delFace (GFace *face) |
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virtual std::vector< GFace * > | faces () const |
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virtual std::vector< int > | faceOrientations () const |
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void | set (std::vector< GFace * > const &f) |
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void | setOrientations (const std::vector< int > &f) |
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void | setFace (GFace *const f, int const orientation) |
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void | setBoundFaces (const std::set< int > &tagFaces) |
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void | setBoundFaces (const std::vector< int > &tagFaces, const std::vector< int > &signFaces) |
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std::vector< GVertex * > & | embeddedVertices () |
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std::vector< GEdge * > & | embeddedEdges () |
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std::vector< GFace * > & | embeddedFaces () |
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std::vector< MVertex * > | getEmbeddedMeshVertices () const |
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virtual std::vector< GEdge * > const & | edges () const |
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virtual std::vector< GVertex * > | vertices () const |
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virtual SBoundingBox3d | bounds (bool fast=false) |
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virtual SOrientedBoundingBox | getOBB () |
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bool | edgeConnected (GRegion *r) const |
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double | computeSolidProperties (std::vector< double > cg, std::vector< double > inertia) |
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virtual std::string | getAdditionalInfoString (bool multline=false) |
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virtual void | writeGEO (FILE *fp) |
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virtual void | writePY (FILE *fp) |
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virtual void | getElementTypes (std::vector< int > &types) const |
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std::size_t | getNumMeshElements () const |
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std::size_t | getNumMeshElementsByType (const int familyType) const |
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std::size_t | getNumMeshParentElements () |
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void | getNumMeshElements (unsigned *const c) const |
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MElement *const * | getStartElementType (int type) const |
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MElement * | getMeshElement (std::size_t index) const |
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MElement * | getMeshElementByType (const int familyType, const std::size_t index) const |
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virtual void | resetMeshAttributes () |
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virtual double | getMeshSize () const |
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void | addTetrahedron (MTetrahedron *t) |
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void | addHexahedron (MHexahedron *h) |
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void | addPrism (MPrism *p) |
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void | addPyramid (MPyramid *p) |
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void | addPolyhedron (MPolyhedron *p) |
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void | addTrihedron (MTrihedron *t) |
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void | addElement (int type, MElement *e) |
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void | removeElement (int type, MElement *e) |
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void | removeElements (int type) |
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BoundaryLayerColumns * | getColumns () |
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virtual bool | reorder (const int elementType, const std::vector< std::size_t > &ordering) |
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bool | setOutwardOrientationMeshConstraint () |
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virtual bool | isFullyDiscrete () |
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void | addVerticesInSet (std::set< MVertex * > &, bool closure) const |
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virtual std::string | getTypeString () |
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| GEntity (GModel *m, int t) |
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virtual | ~GEntity () |
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virtual void | mesh (bool verbose) |
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void | deleteVertexArrays () |
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virtual std::list< GRegion * > | regions () const |
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virtual bool | isOrphan () |
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std::vector< GRegion * > | bindingsGetRegions () |
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std::vector< GFace * > | bindingsGetFaces () |
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std::vector< GEdge * > | bindingsGetEdges () const |
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std::vector< GVertex * > | bindingsGetVertices () |
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virtual bool | continuous (int dim) const |
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virtual bool | periodic (int dim) const |
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virtual double | period (int dim) const |
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virtual bool | degenerate (int dim) const |
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virtual Range< double > | parBounds (int i) const |
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virtual double | tolerance () const |
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virtual bool | containsPoint (const SPoint3 &pt) const |
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virtual ModelType | getNativeType () const |
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virtual void * | getNativePtr () const |
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virtual int | getNativeInt () const |
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GModel * | model () const |
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int | tag () const |
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void | setTag (int tag) |
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virtual void | addPhysicalEntity (int physicalTag) |
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virtual std::vector< int > | getPhysicalEntities () |
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GEntity * | getMeshMaster () const |
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void | setMeshMaster (GEntity *) |
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void | setMeshMaster (GEntity *, const std::vector< double > &, bool updateCorrespondingVertices=true) |
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void | updateCorrespondingVertices () |
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void | copyMasterCoordinates () |
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virtual void | alignElementsWithMaster () |
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virtual char | getVisibility () |
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virtual char | getSelection () |
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virtual void | setSelection (char val) |
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virtual unsigned int | getColor () |
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virtual void | setColor (unsigned color, bool recursive=false) |
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virtual bool | useColor () |
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virtual std::string | getInfoString (bool additional=true, bool multiline=false) |
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virtual double | getMeshSizeFactor () const |
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bool | getAllElementsVisible () |
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void | setAllElementsVisible (bool val) |
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std::size_t | getNumMeshVertices () |
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MVertex * | getMeshVertex (std::size_t index) |
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void | addMeshVertex (MVertex *v) |
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void | removeMeshVertex (MVertex *v) |
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virtual void | relocateMeshVertices () |
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GVertex * | cast2Vertex () |
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GEdge * | cast2Edge () |
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GFace * | cast2Face () |
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GRegion * | cast2Region () |
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enum | ModelType {
UnknownModel,
GmshModel,
OpenCascadeModel,
AcisModel,
ParasolidModel
} |
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enum | GeomType {
Unknown,
Point,
BoundaryLayerPoint,
Line,
Circle,
Ellipse,
Conic,
Parabola,
Hyperbola,
TrimmedCurve,
OffsetCurve,
BSpline,
Bezier,
ParametricCurve,
BoundaryLayerCurve,
DiscreteCurve,
Plane,
Nurb,
Cylinder,
Sphere,
Cone,
Torus,
RuledSurface,
ParametricSurface,
BSplineSurface,
BezierSurface,
SurfaceOfRevolution,
BoundaryLayerSurface,
DiscreteSurface,
DiscreteDiskSurface,
Volume,
DiscreteVolume,
PartitionPoint,
PartitionCurve,
PartitionSurface,
PartitionVolume,
GhostCurve,
GhostSurface,
GhostVolume
} |
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enum | MeshGenerationStatus { PENDING,
DONE,
FAILED
} |
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struct { |
int recombine3D |
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char method |
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ExtrudeParams * extrude |
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std::vector< GVertex * > corners |
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int QuadTri |
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double meshSize |
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} | meshAttributes |
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std::vector< std::vector< std::vector< MVertex * > > > | transfinite_vertices |
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std::vector< MTetrahedron * > | tetrahedra |
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std::vector< MHexahedron * > | hexahedra |
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std::vector< MPrism * > | prisms |
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std::vector< MPyramid * > | pyramids |
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std::vector< MTrihedron * > | trihedra |
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std::vector< MPolyhedron * > | polyhedra |
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std::vector< MVertex * > | mesh_vertices |
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std::vector< GEntity * > | compound |
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std::map< GVertex *, GVertex * > | vertexCounterparts |
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std::vector< int > | physicals |
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VertexArray * | va_lines |
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VertexArray * | va_triangles |
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std::set< MElement * > | curvedBLElements |
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std::vector< double > | affineTransform |
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std::map< MVertex *, MVertex * > | correspondingVertices |
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std::map< MVertex *, MVertex * > | correspondingHighOrderVertices |
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std::vector< GFace * > | l_faces |
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std::vector< GVertex * > | embedded_vertices |
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std::vector< GFace * > | embedded_faces |
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std::vector< GEdge * > | embedded_edges |
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std::vector< int > | l_dirs |
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BoundaryLayerColumns | _columns |
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SOrientedBoundingBox * | _obb |
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Definition at line 13 of file discreteRegion.h.