| _a | linearSystemFull< scalar > | private |
| _b | linearSystemFull< scalar > | private |
| _parameters | linearSystemBase | protected |
| _x | linearSystemFull< scalar > | private |
| addToMatrix(int row, int col, const scalar &val) | linearSystemFull< scalar > | inlinevirtual |
| addToRightHandSide(int row, const scalar &val, int ith=0) | linearSystemFull< scalar > | inlinevirtual |
| addToSolution(int row, const scalar &val) | linearSystemFull< scalar > | inlinevirtual |
| allocate(int nbRows) | linearSystemFull< scalar > | inlinevirtual |
| clear() | linearSystemFull< scalar > | inlinevirtual |
| getFromMatrix(int row, int col, scalar &val) const | linearSystemFull< scalar > | inlinevirtual |
| getFromRightHandSide(int row, scalar &val) const | linearSystemFull< scalar > | inlinevirtual |
| getFromSolution(int row, scalar &val) const | linearSystemFull< scalar > | inlinevirtual |
| getParameter(const std::string &key) const | linearSystemBase | |
| insertInSparsityPattern(int _row, int _col) | linearSystemBase | inlinevirtual |
| isAllocated() const | linearSystemFull< scalar > | inlinevirtual |
| linearSystem() | linearSystem< scalar > | inline |
| linearSystemFull() | linearSystemFull< scalar > | inline |
| matMult() | linearSystemBase | inlinevirtual |
| normInfRightHandSide() const | linearSystemFull< scalar > | inlinevirtual |
| normInfSolution() const | linearSystemBase | inlinevirtual |
| preAllocateEntries() | linearSystemBase | inlinevirtual |
| setParameter(const std::string &key, std::string value) | linearSystemBase | |
| systemSolve() | linearSystemFull< scalar > | inlinevirtual |
| zeroMatrix() | linearSystemFull< scalar > | inlinevirtual |
| zeroRightHandSide() | linearSystemFull< scalar > | inlinevirtual |
| zeroSolution() | linearSystemFull< scalar > | inlinevirtual |
| ~linearSystem() | linearSystem< scalar > | inlinevirtual |
| ~linearSystemBase() | linearSystemBase | inlinevirtual |
| ~linearSystemFull() | linearSystemFull< scalar > | inlinevirtual |