| _a | linearSystemCSR< scalar > | protected |
| _ai | linearSystemCSR< scalar > | protected |
| _b | linearSystemCSR< scalar > | protected |
| _entriesPreAllocated | linearSystemCSR< scalar > | protected |
| _jptr | linearSystemCSR< scalar > | protected |
| _parameters | linearSystemBase | protected |
| _ptr | linearSystemCSR< scalar > | protected |
| _sparsity | linearSystemCSR< scalar > | protected |
| _x | linearSystemCSR< scalar > | protected |
| addToMatrix(int il, int ic, const scalar &val) | linearSystemCSR< scalar > | inlinevirtual |
| addToRightHandSide(int row, const scalar &val, int ith=0) | linearSystemCSR< scalar > | inlinevirtual |
| addToSolution(int row, const scalar &val) | linearSystemCSR< scalar > | inlinevirtual |
| allocate(int) | linearSystemCSR< scalar > | virtual |
| allocate(int nbRows) | linearSystemCSR< scalar > | virtual |
| allocate(int nbRows) | linearSystemCSR< scalar > | virtual |
| clear() | linearSystemCSR< scalar > | inlinevirtual |
| getFromMatrix(int row, int col, scalar &val) const | linearSystemCSR< scalar > | inlinevirtual |
| getFromRightHandSide(int row, scalar &val) const | linearSystemCSR< scalar > | inlinevirtual |
| getFromSolution(int row, scalar &val) const | linearSystemCSR< scalar > | inlinevirtual |
| getMatrix(INDEX_TYPE *&jptr, INDEX_TYPE *&ai, double *&a) | linearSystemCSR< scalar > | virtual |
| getMatrix(INDEX_TYPE *&jptr, INDEX_TYPE *&ai, double *&a) | linearSystemCSR< scalar > | |
| getMatrix(INDEX_TYPE *&jptr, INDEX_TYPE *&ai, double *&a) | linearSystemCSR< scalar > | |
| getNbUnk() | linearSystemCSR< scalar > | inline |
| getNNZ() | linearSystemCSR< scalar > | inline |
| getParameter(const std::string &key) const | linearSystemBase | |
| insertInSparsityPattern(int i, int j) | linearSystemCSR< scalar > | inlinevirtual |
| isAllocated() const | linearSystemCSR< scalar > | inlinevirtual |
| linearSystem() | linearSystem< scalar > | inline |
| linearSystemCSR() | linearSystemCSR< scalar > | inline |
| matMult() | linearSystemBase | inlinevirtual |
| normInfRightHandSide() const | linearSystemCSR< scalar > | inlinevirtual |
| normInfSolution() const | linearSystemBase | inlinevirtual |
| preAllocateEntries() | linearSystemCSR< scalar > | virtual |
| preAllocateEntries() | linearSystemCSR< scalar > | virtual |
| preAllocateEntries() | linearSystemCSR< scalar > | virtual |
| setParameter(const std::string &key, std::string value) | linearSystemBase | |
| something | linearSystemCSR< scalar > | protected |
| sorted | linearSystemCSR< scalar > | protected |
| systemSolve()=0 | linearSystemBase | pure virtual |
| zeroMatrix() | linearSystemCSR< scalar > | inlinevirtual |
| zeroRightHandSide() | linearSystemCSR< scalar > | inlinevirtual |
| zeroSolution() | linearSystemCSR< scalar > | inlinevirtual |
| ~linearSystem() | linearSystem< scalar > | inlinevirtual |
| ~linearSystemBase() | linearSystemBase | inlinevirtual |
| ~linearSystemCSR() | linearSystemCSR< scalar > | inlinevirtual |