gmsh-TingyuanDoc
0.1
An Open-Source Timing-driven Analytical Mixed-size FPGA Placer
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This is the complete list of members for VertexArray, including all inherited members.
_addColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | VertexArray | private |
_addElement(MElement *ele) | VertexArray | private |
_addNormal(float nx, float ny, float nz) | VertexArray | private |
_addVertex(float x, float y, float z) | VertexArray | private |
_barycenters | VertexArray | private |
_colors | VertexArray | private |
_data3 | VertexArray | private |
_elements | VertexArray | private |
_normals | VertexArray | private |
_numVerticesPerElement | VertexArray | private |
_vertices | VertexArray | private |
add(double *x, double *y, double *z, SVector3 *n, unsigned int *col, MElement *ele=nullptr, bool unique=true, bool boundary=false) | VertexArray | |
add(double *x, double *y, double *z, SVector3 *n, unsigned char *r=nullptr, unsigned char *g=nullptr, unsigned char *b=nullptr, unsigned char *a=nullptr, MElement *ele=nullptr, bool unique=true, bool boundary=false) | VertexArray | |
decodeHeader(int length, const char *bytes, int swap, std::string &name, int &tag, int &type, double &min, double &max, int &numSteps, double &time, double &xmin, double &ymin, double &zmin, double &xmax, double &ymax, double &zmax) | VertexArray | static |
finalize() | VertexArray | |
firstColor() | VertexArray | inline |
firstElementPointer() | VertexArray | inline |
firstNormal() | VertexArray | inline |
firstVertex() | VertexArray | inline |
fromChar(int length, const char *bytes, int swap) | VertexArray | |
getColorArray(int i=0) | VertexArray | inline |
getElementPointerArray(int i=0) | VertexArray | inline |
getMemoryInMb() | VertexArray | |
getNormalArray(int i=0) | VertexArray | inline |
getNumElementPointers() | VertexArray | inline |
getNumVertices() | VertexArray | inline |
getNumVerticesPerElement() | VertexArray | inline |
getVertexArray(int i=0) | VertexArray | inline |
lastColor() | VertexArray | inline |
lastElementPointer() | VertexArray | inline |
lastNormal() | VertexArray | inline |
lastVertex() | VertexArray | inline |
merge(VertexArray *va) | VertexArray | |
sort(double x, double y, double z) | VertexArray | |
toChar(int num, const std::string &name, int type, double min, double max, int numsteps, double time, const SBoundingBox3d &bbox, int &len) | VertexArray | |
VertexArray(int numVerticesPerElement, int numElements) | VertexArray | |
~VertexArray() | VertexArray | inline |