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gmsh-TingyuanDoc
0.1
An Open-Source Timing-driven Analytical Mixed-size FPGA Placer
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This is the complete list of members for VertexArray, including all inherited members.
| _addColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) | VertexArray | private |
| _addElement(MElement *ele) | VertexArray | private |
| _addNormal(float nx, float ny, float nz) | VertexArray | private |
| _addVertex(float x, float y, float z) | VertexArray | private |
| _barycenters | VertexArray | private |
| _colors | VertexArray | private |
| _data3 | VertexArray | private |
| _elements | VertexArray | private |
| _normals | VertexArray | private |
| _numVerticesPerElement | VertexArray | private |
| _vertices | VertexArray | private |
| add(double *x, double *y, double *z, SVector3 *n, unsigned int *col, MElement *ele=nullptr, bool unique=true, bool boundary=false) | VertexArray | |
| add(double *x, double *y, double *z, SVector3 *n, unsigned char *r=nullptr, unsigned char *g=nullptr, unsigned char *b=nullptr, unsigned char *a=nullptr, MElement *ele=nullptr, bool unique=true, bool boundary=false) | VertexArray | |
| decodeHeader(int length, const char *bytes, int swap, std::string &name, int &tag, int &type, double &min, double &max, int &numSteps, double &time, double &xmin, double &ymin, double &zmin, double &xmax, double &ymax, double &zmax) | VertexArray | static |
| finalize() | VertexArray | |
| firstColor() | VertexArray | inline |
| firstElementPointer() | VertexArray | inline |
| firstNormal() | VertexArray | inline |
| firstVertex() | VertexArray | inline |
| fromChar(int length, const char *bytes, int swap) | VertexArray | |
| getColorArray(int i=0) | VertexArray | inline |
| getElementPointerArray(int i=0) | VertexArray | inline |
| getMemoryInMb() | VertexArray | |
| getNormalArray(int i=0) | VertexArray | inline |
| getNumElementPointers() | VertexArray | inline |
| getNumVertices() | VertexArray | inline |
| getNumVerticesPerElement() | VertexArray | inline |
| getVertexArray(int i=0) | VertexArray | inline |
| lastColor() | VertexArray | inline |
| lastElementPointer() | VertexArray | inline |
| lastNormal() | VertexArray | inline |
| lastVertex() | VertexArray | inline |
| merge(VertexArray *va) | VertexArray | |
| sort(double x, double y, double z) | VertexArray | |
| toChar(int num, const std::string &name, int type, double min, double max, int numsteps, double time, const SBoundingBox3d &bbox, int &len) | VertexArray | |
| VertexArray(int numVerticesPerElement, int numElements) | VertexArray | |
| ~VertexArray() | VertexArray | inline |